H.E.A.T. Close Quarter Battle
Join the FORUM and improve your tactical knowledge. Essential pre-training reading is here:
OPEN ENROLLMENT. NO TRAINING PREREQUISITE. HEAT 1 Recommended.
In any high threat situation you are likely to encounter structures that will require a tactical solution, and thus you need to understand how to deal with structure entry and clearance. Whether operating alone, with a partner, or with a tactical team, you need this class.
The Max Velocity Tactical Hostile Environment Advanced Tactics – CQB class (HEAT CQB) is a full spectrum training program over four (4) days, designed to take the student from the basic fundamentals through advanced structure entry and clearance techniques that are taught, trained and utilized by elite military units. Situational training exercises immerse the student into real world scenarios that provide essential feedback through the use of AirSim Professional Training Rifles, while keeping each and every student in a safe and controlled environment.
Upon completion of the course students will know how to properly execute:
- Movement to an objective
- Move, secure and clear hallways
- Single room entries
- Pairs (2 man) entry and clearance
- Team (4 man) entry and clearance
- Multiple room structures
- Multiple building objectives
This is a stand alone course, no prerequisite required. Regardless of your current training level you will be pushed and trained to the point of personal tactical growth (See *note below). The class involves live fire individual skills in a flat range setting, and AirSim for force on target drills and force on force training and scenarios.
Note: students should be at an appropriate training level where they can efficiently manipulate and operate their weapon, allowing them to focus on the CQB curriculum. Examples of appropriate MVT classes providing this instruction are are: HEAT 0.5 & HEAT 1. If you have not taken these classes, or adequate equivalents, you will be at a disadvantage for efficient weapons manipulation. However, safety and skills are built from the ground up over this 3 day class. An honest self assessment of your skill level is required.
Day 1 of the class is run live fire on the flat range, and consists of individual CQB marksmanship, and one-man entry drills dry and live fire.
Days 2, 3 and 4 are run at the CQB Training site, and utilize AirSim Professional Training rifles. You are required to bring your own gas blowback or electric AirSim rifle. Electric rifles are now recommended.